Linked by Thom Holwerda on Tue 15th Jan 2013 21:24 UTC
General Development "I was really excited to write this article, because it gave me an excuse to really think about what beautiful code is. I still don't think I know, and maybe it's entirely subjective. I do think the two biggest things, for me at least, are stylistic indenting and maximum const-ness. A lot of the stylistic choices are definitely my personal preferences, and I'm sure other programmers will have different opinions. I think the choice of what style to use is up to whoever has to read and write the code, but I certainly think it's something worth thinking about. I would suggest everyone look at the Doom 3 source code because I think it exemplifies beautiful code, as a complete package: from system design down to how to tab space the characters." John Carmack himself replies in the comments.
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RE[6]: Good article
by Savior on Sat 19th Jan 2013 15:27 UTC in reply to "RE[5]: Good article"
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if (x = y) then dosomthing else dosomthingelse(y);

That is a pure statement, with no semicolon after the first clause. Geddit?

I don't. How is that any different from
(x == y) ? dosomething() : dosomethingelse(y);

Maybe it looks a bit more cryptic than its begin/end counterpart if you embed these kind of statements into each other, but not by much. Stacking ternary statements is always ugly and unreadable, regardless of the language used.

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