Linked by Thom Holwerda on Mon 21st Jan 2013 21:17 UTC
Windows The Verge has a learned a few interesting things about Google deprecating EAS and how this will affect Windows Phone users. As it turns out, Google informed Microsoft it was planning to remove EAS in the summer of last year, but without giving a firm date. Microsoft has been trying to get a six-month extension from Google, but so far with no luck. In the meantime, Microsoft is also working on adding CardDAV and CalDAV support to Windows Phone - so yay open standards.
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RE[2]: worst case for MS
by dpJudas on Tue 22nd Jan 2013 07:37 UTC in reply to "RE: worst case for MS"
dpJudas
Member since:
2009-12-10

Yes, there is no doubt that Microsoft has placed Direct3D 11 at the heart of Windows 8 (a trend that started with Windows Vista and is now virtually complete). And this is the only graphics API they want to support, with WPF layered on top for traditional desktop apps.

However that is not exactly news - they've been dreaming of this for almost a decade now. What is changing is their position in the market and what their competitors are up to. Virtually everyone else is standardizing on OpenGL (including WebGL for browsers).

So the real question then becomes whether developers will bother target Microsoft platforms or not. Obviously game developers going for the PC and console markets has no choice, but game developers for mobiles might simply choose not to bother. In the same way if WebGL based websites begin to take off it could become more Microsoft's problem that Internet Explorer isn't supported than the other way around.

Edited 2013-01-22 07:40 UTC

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