Linked by boldingd on Tue 29th Jan 2013 23:12 UTC
Games It seems to have so far escaped OSNews' notice (if the top few hits for a site-search for 'Steam' is any indication) that Steam for Linux is now in Open Beta; you can get the Linux steam client from So far, they appear to only be making an Ubuntu .deb available, and the client will require closed-source GPU drivers in order to work.
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RE[4]: Comment by Wafflez
by WereCatf on Wed 30th Jan 2013 05:45 UTC in reply to "RE[3]: Comment by Wafflez"
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Then there's the overhead of accepting upstream patches

The engine can be open-source even without the developers accepting any upstream patches at all. Accepting such is not a requirement.

Really, the whole thing idea falls apart when you touch closed platforms (which is not a rebuke of consoles, just an observation.)

You could always place the console-specific portions in separate header - and code - files and use ifdefs, and as such, that's not really as big of an issue as you would seem to believe. It is some extra work, but not much -- especially so if you plan the code-base accordingly from the get-go.

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