Linked by boldingd on Tue 29th Jan 2013 23:12 UTC
Permalink for comment 550961
To read all comments associated with this story, please click here.
To read all comments associated with this story, please click here.
News
Linked by Thom Holwerda on 05/18/13 21:06 UTC
Linked by Thom Holwerda on 05/18/13 7:37 UTC
Linked by fran on 05/18/13 1:38 UTC
Linked by Thom Holwerda on 05/17/13 23:35 UTC, submitted by kragil
Linked by MOS6510 on 05/17/13 22:22 UTC
Linked by Thom Holwerda on 05/17/13 22:15 UTC, submitted by Tom
Linked by Thom Holwerda on 05/16/13 21:41 UTC
Linked by Thom Holwerda on 05/16/13 17:04 UTC
Linked by Thom Holwerda on 05/16/13 13:17 UTC
Linked by Thom Holwerda on 05/16/13 12:06 UTC
More News »
Sponsored Links



Member since:
2006-01-24
I don't have to think that 'everything should be open & free' in order to want to be able to use hardware I bought in the operating system of my choice.
From a practical standpoint I am stuck with functional hardware only on systems that the hardware vendor sees fit to support.
This is where open source drivers come in and are very important, if for now other reason than them preventing system lock-in.
If there were no open source drivers then systems like Linux, BSD etc would have gotten nowhere. Companies like NVidia did not support these systems from 'the get go', they only supported them once their potential customers where using said systems.
Those customers would never had been able to use said systems unless countless of open source developers had spent huge amounts of time working on open source drivers for a huge array of hardware, thus making it possible to run Linux/BSD etc.
As for wheter a 'system for commercial 3d gaming' will ever be 'truly open-source', I don't know.
Perhaps if combined cpu(s) + gpu(s) architectures like those of Intel's Haswell and onwards keep improving in performance as their drivers are fully open source.
It doesn't really matter to me though, as I don't need a 'system for commercial 3d gaming' for anything important.
Meanwhile the overall desktop market for discrete GPU's keeps shrinking, people find that they get good enough performance for their needs from the built-in graphics solutions which keep improving quite rapidly with each new hardware generation.