Linked by Thom Holwerda on Wed 6th Feb 2013 13:29 UTC
Games "Sources with first-hand experience of Microsoft's next generation console have told us that although the next Xbox will be absolutely committed to online functionality, games will still be made available to purchase in physical form. Next Xbox games will be manufactured on 50GB-capacity Blu-ray discs, Microsoft having conceded defeat to Sony following its ill-fated backing of the HD-DVD format. It is believed that games purchased on disc will ship with activation codes, and will have no value beyond the initial user." Crap like this should be illegal. If I can't buy second-hand games at my local favourite game store, Microsoft can shove this new Xbox where the sun don't shine. Which it obviously doesn't do in Redmond if they can come up with this kind of user-hostile bullshit. You can pretty much guarantee that they have made a silent agreement with Sony to implement similar anti-user feature on the next Playstation.
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Possible next gen implementation
by delta0.delta0 on Wed 6th Feb 2013 18:20 UTC
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This current gen PS games come with online codes so you have to register the online component and once registered the mp is locked out. the SP will still work but the multiplayer you have to buy a code from the ps store for it to work, they introduced it around a year ago, actually mainly done by EA but Sony publishing has also been doing this. Strangely enough Activision haven't employed this scheme.

I bet this exact same model will be employed by the PS4 but for all games, not sure about the Microsoft / xbox tactic but I think again the exact same thing.

Its horrible that they want to double dip essentially, so get paid twice for the sale of 1 game. All publishers are incredibly greedy, whether it be the music / movies or games industry, they are just leeches.

Truthfully though second hand games are such a rip off. A second hand game bought here at game / hmv etc costs within £5 of the retail price, but when the retailer buys the second hand game they pay well under half the retail price. I've never seen the value in selling my games to a retailer, for them to make a massive profit on it and for me to make a massive loss.

The best thing about both of them is that they will still be using physical media, give a game 3 - 6 months and it drops in value massively, that's what I personally do. If I really want the game buy it day 1, if I don't really want it I wait until the game has dropped to an affordable price.

Also to the steam argument, one thing Steam has going for it which actually adds a lot of value, is the fact that once you buy a game, that game license is valid on any platform Steam supports. So you could buy a game for windows but the game will still work on Mac or Linux without having to re-buy it, which I personally think adds value to the platform.

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