Linked by Thom Holwerda on Mon 11th Feb 2013 22:59 UTC
General Development "I feel like writing about the Go programming language (or 'Golang') today, so instead today's topic is computer stuff. For the record, the language I've programmed the most in has been Python, so that’s the perspective I'm analyzing it from." Some good and bad things about Go.
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RE[3]: Cross-compiling
by Alfman on Tue 12th Feb 2013 18:17 UTC in reply to "RE[2]: Cross-compiling"
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"Go is designed with portability in mind. C++ wasn't. So while C++ can be portable, it's much easier to write portable code in Go."

I actually agree with moondevil's point. While the c++ ecosystem is filled with tons of incompatible libraries/frameworks across tons of platforms, the c++ language itself doesn't impose significant portability issues, in fact it's highly portable. I think you ought to be blaming the C++ frameworks for portability issues rather than the C++ language itself.

Now in the end this difference may be mute because we really do need the C++ frameworks in practice, but I think it's important to recognize because without a central authority for coordination of one common framework, all languages have the potential to devolve into the situation C++ finds itself in with incompatible local frameworks. I can see it now: "microsoft foundation classes for Go", haha.

Personal anecdote:
Even the JDK, with the most portable framework I've ever used, wasn't perfect. For a university project we were using java to control serial ports connected to early bluetooth prototypes. The JDK worked perfectly from windows, but we needed to adopt a custom serial port driver for spark workstations (oh delicious irony).

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