Linked by Thom Holwerda on Fri 15th Feb 2013 10:40 UTC
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Member since:
2006-07-14
Yeah, I'd use structs too. High performance graphics code isn't my specialty so maybe in some scenarios its a bad idea, but I still have a hard time believing that the performance hit outweighs the utility of an organized data structure of some sort. I mean, if its really performance critical, use assembly.