Linked by Thom Holwerda on Fri 15th Feb 2013 10:40 UTC
General Development "Since I left my job at Amazon I have spent a lot of time reading great source code. Having exhausted the insanely good idSoftware pool, the next thing to read was one of the greatest game of all time: Duke Nukem 3D and the engine powering it named 'Build'. It turned out to be a difficult experience: The engine delivered great value and ranked high in terms of speed, stability and memory consumption but my enthousiasm met a source code controversial in terms of organization, best practices and comments/documentation. This reading session taught me a lot about code legacy and what helps a software live long." Hail to the king, baby.
Permalink for comment 552689
To read all comments associated with this story, please click here.
RE[5]: Code Review
by Alfman on Fri 15th Feb 2013 21:37 UTC in reply to "RE[4]: Code Review"
Alfman
Member since:
2011-01-28

christian,

I took a look, I wanted to see if I could recognize the pittsburgh file. It segfaults for me every time and I'm not about to debug it. But I searched for and found this screenshot:

http://blog.aerojockey.com/post/iocccsim

I can definitely recognize the point!

Reply Parent Score: 2