Linked by Thom Holwerda on Wed 20th Feb 2013 09:04 UTC
Apple John Gruber illustrates the dangers of not having a clue about history: "The utter simplicity of the iOS home screen is Apple's innovation. It's the simplest, most obvious 'system' ever designed." Thanks for playing.
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RE: Oh the dangers of History.
by Thom_Holwerda on Wed 20th Feb 2013 09:37 UTC in reply to "Oh the dangers of History."
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That's a picture of the control panel of the Newton. This is what the Newton's home screen looked like:

The Newton used a notebook metaphor, like PenPoint OS. A paradigm that nobody wanted.

Also, I never credited Palm with the invention of the mobile platform - don't put extremist words in my mouth just to make you look smart. I credit Palm with creating the mobile platform upon whose concepts and ideas all other platforms after it were built. Newton and PenPoint were dead ends - a metaphor nobody wanted and nobody bought. Palm's mobile platform was the first successful mobile platform, and showed the industry what people wanted out of a mobile device - everybody else has followed and built upon that platform ever since.

A sneak peak into my upcoming massive Palm article:

So, what is Palm OS' legacy? What mark did it leave? How did it influence the industry?

Palm OS showed the industry what a mobile operating system for the average consumer should look like, how it should work, and what it should - and more importantly, should not be capable of. Consumers didn't want MS-DOS with a stylus input overlay. Consumers didn't want the confusing notebook metaphor GO and Apple used. Consumers didn't want a desktop operating system's interface shoehorned into a small screen. Consumers didn't want to have to deal with managing multitasking and the associated complexity.

They wanted a minimalistic, single-tasking operating system that allowed them to focus on a single task, and do so fast, without having to wait for programs to load or go through endless confusing dialogs and setup screens. Users wanted an operating system with a graphical user interface that was designed specifically with its primary input method in mind. They wanted an operating system that didn't require all the manual fiddling that the desktop operating systems of Palm OS' day required. They wanted an operating system that didn't drain the battery in a few hours. Users wanted an application-centric device.

Add all of these together, and 15 years ago, you got Palm OS.

Edited 2013-02-20 09:40 UTC

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