Linked by Thom Holwerda on Thu 21st Feb 2013 18:18 UTC, submitted by twitterfire
Games Late last night, Sony unveiled the PlayStation 4 - sort of. It's got a custom 8-core AMD x86-64 processor, 8GB of GDDR5 RAM, and a custom Radeon-based graphics chip. It's also got additional chips to offload specific tasks like video (de)compression (livestreaming is built-in!), and there's a large focus on streaming games, but most of it is "an ultimate goal" instead of a definitive feature. It won't play PS3 discs (but will eventually stream many PS3 games), and, while there's some weaselwording involved, second hand games are safe. The biggest surprise? The console itself wasn't shown because it's not done yet. No joke. No price, no release date (other than somewhere before the holidays).
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RE[2]: Not impressive
by lucas_maximus on Thu 21st Feb 2013 20:01 UTC in reply to "RE: Not impressive"
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I/O these days is the bottle neck.

My ancient nforce P5N-SLI machine with a Core 2 duo 8400 machine is playing Crysis 3 just off ultra settings.

I have maxed out this machine, and the only speed improvement I got going is overclocking the CPU (which means better RAM, since the multiplier is locked on intel chips).

My motherboard was purchased 6 or 7 years ago, the CPU is a E8400 and I am running 8GB of DDR2. Both of which is ancient by today's standards.

My best upgrade to my battle-rig ... two raided SSD drives. VS2012 opens instantly from cold boot. Win8 takes a few seconds to load once I am past the BIOS screens.

Processing power, ram and latency isn't a problem. Disk I/O is.

Edited 2013-02-21 20:08 UTC

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