Linked by Thom Holwerda on Mon 11th Mar 2013 14:46 UTC
Games "To see anyone defending EA and Maxis for the state of SimCity, even were it in perfect working order on launch, depresses me to my core. This self-flagellation-as-skincare notion, where gamers loudly and proudly defend the destruction of their own rights as consumers, is an Orwellian perversity. That it might be considered in any way controversial to call them out on their crap, to point out that no, always-on DRM is not an advantage to anyone, is bewildering. It's a sign of just how far the gaming world has fallen into the rabbit hole of the publisher's burrowing." As usual, RPS hits the nail on the head so hard it shoots through the board.
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The solution is not simple
by ze_jerkface on Tue 12th Mar 2013 06:04 UTC
ze_jerkface
Member since:
2012-06-22

I agree that EA screwed up but demanding DRM-free single player games is not a solution. PC piracy rates are obscenely high and companies don't like to spend years on a game only to see the majority pirate it.

If EA decides that it was a mistake to try and shoehorn multiplayer onto a single player game then they will work to make it truly multiplayer. $50 single player pc games are going the way of the dodo because the majority won't pay for them. There are plenty of MMOs that have zero piracy because part of the code is locked away on the server. Even for MMOs that have pirated servers there is still the incentive to play on legit servers that have larger populations. So it's understandable they want to further adopt this model.

The whole situation is a mess but I don't think EA should deserve all the blame. PC gaming has a culture of piracy that is tolerated and defended. It shouldn't be a surprise that companies like EA are going to try and convert some of those pirates when "good will" attempts by other companies have completely failed.

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