Linked by Thom Holwerda on Mon 11th Mar 2013 14:46 UTC
Games "To see anyone defending EA and Maxis for the state of SimCity, even were it in perfect working order on launch, depresses me to my core. This self-flagellation-as-skincare notion, where gamers loudly and proudly defend the destruction of their own rights as consumers, is an Orwellian perversity. That it might be considered in any way controversial to call them out on their crap, to point out that no, always-on DRM is not an advantage to anyone, is bewildering. It's a sign of just how far the gaming world has fallen into the rabbit hole of the publisher's burrowing." As usual, RPS hits the nail on the head so hard it shoots through the board.
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RE: Technical Stuff!
by WereCatf on Tue 12th Mar 2013 07:20 UTC in reply to "Technical Stuff!"
WereCatf
Member since:
2006-02-15

a) duplicate all of the game's logic in the client (creating a lot more work and bloat)


If we're talking about SimCity, well, the game actually does continue to run fine even if you disconnect the Internet, ie. all the game logic needed for single-player is already there. It's the social stuff and what effect other players' cities in the same region have on your city that are done server-side -- ie. stuff that you wouldn't need for single-player anyways.

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