
"In all the fuss and mess of the disastrous SimCity launch, one refrain has been repeated again and again. While legions may be begging for an offline mode, EA representatives have been abundantly clear that this simply isn't possible. Maxis' studio head, Lucy Bradshaw, has told both Polygon and Kotaku that they 'offload a significant amount of the calculations to our servers', and that it would take 'a significant amount of engineering work from our team to rewrite the game' for single player. A SimCity developer has got in touch with RPS to tell us that at least the first of these statements is not true. He claimed that the server is not handling calculations for non-social aspects of running the game, and that engineering a single-player mode
would require minimal effort." This keeps getting worse and worse for EA. It's also clear that Maxis' own developers are not happy with EA's meddling.
Member since:
2007-02-18
Some would say the immense amount of sugar and salt involved in gaming is just as bad. Not to mention the constant sitting down aspect of it.
As always, quality, not quantity. Still, as Stalin says, quantity has a quality all of its own, but I'm pretty sure the statistics would show most of the socializing is shallow and so is like nothing is being achieved.