Linked by Thom Holwerda on Mon 18th Mar 2013 14:34 UTC
Windows In an unexpected turn of events, we're seeing 'FUD' being spread about Microsoft, for once. Lots of articles on the web highlighting how the support lifecycle for Window Phone 7/8 and 8 is to end in July 2014, as if WP8 devices won't be getting any updates beyond that point. This already seemed unlikely early to me, and with my magical unicorn powers of, you know, common sense I already made the assumption that this only applies to versions 7.8 and 8.0 - not 8.5 or 9.0 or whatever the next version will be. WMPowerUser shares my unicorn powers: "On the other hand the OS support date is reset with any never version of the OS, so a Windows Phone 8.5 or 9 update in November 2013 would bring along its own 18 month of security updates. Microsoft has already promised all current Windows Phone 8 handsets will receive the next major version of the operating system."
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RE[2]: Comment by Drumhellar
by Nelson on Mon 18th Mar 2013 17:29 UTC in reply to "RE: Comment by Drumhellar"
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Well, Microsoft abandoned Visual Basic, Windows Mobile, Windows CE, Windows Phone 7, Silverlight (abandoning in progress) and XNA game studios while still being popular.

I think it is offensive when people who never used said technology claim to speak for their popularity. XNA was never popular. It was almost universally panned as a gimmicky toolkit with limited uses beyond being good for XBox Live Indie Games.

Microsoft dropping VB is so nonsensical it's not even funny. VB is one of the most annoying beasts that just won't die. Its an almost universally terrible idea, but the problem it solves is so crucial that it refuses to die, almost 3 client versions after Microsoft would've liked it to.

I'm personally glad they killed XNA. We need a better solution. If Microsoft themselves won't provide it, someone else can. There is no rule stating that only Microsoft can create a good DirectX wrapper.

I'd be happy if Microsoft partnered with Unity or someone else to offer free or discounted licenses to Windows Phone / Windows 8 developers. Its all about the middleware.

Windows Phone put XNA into WP7 for the same reason they adopted Silverlight. They needed "good enough" frameworks they could get onto their fledging platform with minimal work.

At this point in time the Windows Phone division had no backing from WinDiv, so there weren't many parallels to exploit.

Obviously times have changed and you begin to see the phasing out of older DevDiv technologies and the transitioning to new technologies.

Silverlight will transition to WinRT which isn't as much of a killing off as much as it is a rebirth. A vast majority of your code will transfer over. It really takes experience with the technology to appreciate just how little of an issue Silverlight to WinRT is.

So, it's not that unlikely that they're simply dropping WP at some point if they're not able to compete in perspective. Microsoft would be losing money if they tried pushing the platform over the years without gaining any significant market share.

Windows Phone is not about making money to Microsoft. Neither is the XBox. They just need footholds into more consumer spaces to push their broader ecosystem.

I think you'll see Windows Phone, over the years, become a significant player on mobile. There's evidence that Microsoft is starting to make some inroads. Its not much, but it is a lot more than they had prior.

I think within a few release cycles you'll see the true Windows Phone vision realized. This is just like how it took Android a while before all of Google's puzzle pieces fell together.

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