Linked by Thom Holwerda on Thu 28th Mar 2013 01:42 UTC
3D News, GL, DirectX "Today, we are excited to unlock this technology for high-performance games, by teaming up with Epic Games. By leveraging this new JavaScript optimization technology, Mozilla has been able to bring Epic's Unreal Engine 3 to the Web. With this port, developers will soon be able to explore limitless possibilities when it comes to porting their popular gaming titles to the Web."
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by telns on Thu 28th Mar 2013 17:58 UTC
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The trick long term will be serving up all the necessary game data (sounds, textures, &c.) in a smooth way online. Big games require lots of data. Getting that out to clients "JIT" would be a huge advance. If you have to load it ahead of time, you might as well have just downloaded the game and installed it.

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