Linked by Thom Holwerda on Tue 2nd Apr 2013 11:17 UTC
Games A lot of interesting stuff on the internals of one of the greatest games of all time: Pac-Man. First, recreating Pac-Man in a day. Second, a very detailed look at the artificial intelligence of each of the game's ghosts. As it turns out, each ghost had its own 'character' and approached Pac-Man in its own unique way. Third, the Pac-Man Dossier, the most detailed study of the game ever.
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RE: Comment by MOS6510
by Valhalla on Tue 2nd Apr 2013 15:10 UTC in reply to "Comment by MOS6510"
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Pac-mania was pretty fun, it was (just like the original) first an arcade game which not so surprisingly looked alot better than the c64/amiga versions, although I think the amiga version could have looked alot better had the developers not been lazy, here's the original arcade game:

My personal favourite pac-man would be the 'arranged' version which resides in the 'Namco Classic Collection v.2' arcade game. Really frantic action with jump/warp points and something like 'pseudo' depth in some of the mazes.

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