Linked by Thom Holwerda on Tue 2nd Apr 2013 11:17 UTC
A lot of interesting stuff on the internals of one of the greatest games of all time: Pac-Man. First, recreating Pac-Man in a day. Second, a very detailed look at the artificial intelligence of each of the game's ghosts. As it turns out, each ghost had its own 'character' and approached Pac-Man in its own unique way. Third, the Pac-Man Dossier, the most detailed study of the game ever.
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What does a Sinclair Spectrum Emulator have to do with anything? Mind you, the Z80 proc would be familiar territory, but being a Yank we never really saw any Sinclair models newer than the TS1K, which was just a Zed-Ex 81 with the RAM doubled, and usually sold for 30 bucks at the pharmacy.
Or did you mean something else? (that's the only thing I'm familiar with "QAOP" meaning)
Member since:
2005-07-12
What does a Sinclair Spectrum Emulator have to do with anything? Mind you, the Z80 proc would be familiar territory, but being a Yank we never really saw any Sinclair models newer than the TS1K, which was just a Zed-Ex 81 with the RAM doubled, and usually sold for 30 bucks at the pharmacy.
Or did you mean something else? (that's the only thing I'm familiar with "QAOP" meaning)