Linked by Thom Holwerda on Tue 23rd Apr 2013 14:18 UTC
Games "Why has the SimCity story gone away? It's a good question. And the answer for it reveals much about how both the games industry, and the games journalism industry, work." Telling - not just for the game journalism, but all of it. As a sidenote, you can always rely on Rock Paper Shotgun to bring the best gaming news. Under-appreciated gem of online news reporting.
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Almost good
by Tony Swash on Tue 23rd Apr 2013 18:15 UTC
Tony Swash
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I was a huge Simcity fan back in the days and very stoked about the new release. I bought it and have played it a lot and it has been an enjoyable and pleasingly addictive experience.


I don't know how much longer I will play it.

It is limited in some very important areas. The whole tied to the internet and servers crap is just plain irritating but I could live with that if the other limitations were fixed, and I don't mean bugs and gaming imbalances which one expects and which will be fixed.

The biggest problem is that the cities are too small and are always built in a perfect square. Once your city is doing well it becomes a game of to how cram stuff into this tiny space. The universal square shape of the cities makes them all feel very artificial and way too similar.

If the cities were bigger and sprawled across large irregular patches of territory it would be a very good game I think.

Oh well. There's always Battlefield 4 to look forward to.

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