Linked by Thom Holwerda on Tue 23rd Apr 2013 14:18 UTC
Games "Why has the SimCity story gone away? It's a good question. And the answer for it reveals much about how both the games industry, and the games journalism industry, work." Telling - not just for the game journalism, but all of it. As a sidenote, you can always rely on Rock Paper Shotgun to bring the best gaming news. Under-appreciated gem of online news reporting.
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Nooo..the correct thing to take away from that is "Yes, you can totally screw over people with preorders and still get away with bucket-loads of cash and then watch the sales take a giant nosedive into the bargain bin" which frankly we already knew, see Aliens: Colonial Marines as an example.

To me the bigger lesson is thus: despite all the pundits saying "poo poo voting with your dollars don't work, poo poo" it very much DOES work, it just isn't a magic bullet and takes time. The CEO of EA is gone and the company is for sale, Ubisoft has done an about face and removed their nasty DRM to try to stem the bleeding, Activision is restructuring, it shows that voting with your dollars works and works quite well, its just not magic and like with anything dealing with a large entity takes time.

I think the next example of it working will be MSFT, either Windows 9 has a full windows 7 desktop and the ability to switch off TIFKAM or the company will continue to nosedive right off the map. All Simcity proved is that pre-orders is a scam that should be avoided because they can sell you a bag of magic beans with pretty screen caps or fake demos while having nothing but a pile of poo at the end of the day.

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