Linked by kap1 on Thu 25th Apr 2013 11:45 UTC
Java The Lightweight Java Game Library provides a simple API to OpenGL, OpenAL, OpenCL and Game Controllers enabling the production of state of the art games for Windows, Linux and Mac. Version 2.9.0 contains a complete rewrite of the mac backend, support for FreeBSD, new OpenGL/OpenCL extension and bug fixes. The library is used by many high profile games such as Minecraft, Spiral Knights, Revenge of the Titans, Project Zomboid, Starsector, JMonkeyEngine, etc.
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There are a few native compilers worth mentioning like

- Avian (

- RobotVM (

- CodenameOne (

What I don't understand is why Sun, now Oracle, make it such a strong political issue not to offer AOT compilation on their SDK. Specially when it is part of the SpotVM and embedded Java SDKs.

Just let it be like most environments for FP languages and offer JIT + AOT options to developers.

Once I read in a forum post from someone stating internal information that this was a big political issue inside Sun, not sure if it is really true.

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