Linked by kap1 on Thu 25th Apr 2013 11:45 UTC
Java The Lightweight Java Game Library provides a simple API to OpenGL, OpenAL, OpenCL and Game Controllers enabling the production of state of the art games for Windows, Linux and Mac. Version 2.9.0 contains a complete rewrite of the mac backend, support for FreeBSD, new OpenGL/OpenCL extension and bug fixes. The library is used by many high profile games such as Minecraft, Spiral Knights, Revenge of the Titans, Project Zomboid, Starsector, JMonkeyEngine, etc.
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Mono works on iOS, Android, Linux, Windows, MacOSX.

The Windows Phone SDK works with MonoDevelop.

C# is a better language IMHO than Java (even thought they are both similar).

As I said bastion is a good example of a successful game built using the Framework.

Edited 2013-04-26 16:27 UTC

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