Linked by Thom Holwerda on Mon 29th Apr 2013 07:08 UTC
Amiga & AROS "As computer games became more and more complex in the late 1980s, the days of the individual developer seemed to be waning. For a young teenager sitting alone in his room, the dream of creating the next great game by himself was getting out of reach. Yet out of this dilemma these same kids invented a unique method of self-expression, something that would end up enduring longer than Commodore itself. In fact, it still exists today. This was the demo scene."
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Memories
by TheOtherPJ on Mon 29th Apr 2013 10:14 UTC
TheOtherPJ
Member since:
2006-07-18

Grew up in the middle of all that, I remember doing gfx for a few demos in Deluxe Paint, pixel by pixel ;) Not to forget LightWave, ProTracker, and having access to everything in assembly. I do miss all that power.

I almost cried when I realized that the future of computing revolved around the PC and Windows/Office. Way to suck the soul out of computing.

It is a pity that AROS never took off, but then again, wouldn't have been much fun on the PC platform. Perhaps all these fancy ARM SoCs will give us a resurgence of alternative systems some sunny day.

A man can dream.

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