Linked by Thom Holwerda on Thu 16th May 2013 17:04 UTC
Games "But Beck and Merrill decided that simply banning toxic players wasn't an acceptable solution for their game. Riot Games began experimenting with more constructive modes of player management through a formal player behavior initiative that actually conducts controlled experiments on its player base to see what helps reduce bad behavior. The results of that initiative have been shared at a lecture at the Massachusetts Institute of Technology and on panels at the Penny Arcade Expo East and the Game Developers Conference." Absolutely fascinating stuff. I'm a League of Legends player, and to be honest, the community isn't nearly as bad as some make it out to be. I'm happy Riot games has the guts to employ science to address the issue.
Permalink for comment 561850
To read all comments associated with this story, please click here.
Mob Rules
by bassbeast on Thu 16th May 2013 18:09 UTC
Member since:

Sorry but that is what it looks like to me, its mob rules. And having a machine decide what is positive and negative? Bullshit. Five will get you ten its strictly a "nanny filter" going through looking for curse words which tell you exactly jack and shit.

See the above post would be considered "negative" when in reality it is simply stating that groupthink is bullshit. We have seen the same kind of bullshit on Slashdot with their broken all to hell mod system that rewards groupthink and sock puppetry and will downmod any who go against the mob. Make a new account on Slashdot and say anything negative against Linux or Apple and even if you provide citations backing you up that account may as well be banned thanks to how quickly it will be modded so low nobody will see any posts from it.

The ONLY way you can actually do anything about real negative behavior is "boots on the ground", that's it, that is the only way you are gonna be able to tell the legit jerkwads from those that are in an exciting part of a game, I mean if they would have made a chat log of the first time I ran into a Big Daddy in MP on Bioshock 2 it would have been along the lines of "Holy shit I'm so fucked, i got nothing but a pistol here and I'm cornered by a Rosie! HELP!" which in a groupthink scenario all it would take was a "think of the children" nanny type to have me in front of a "Tribunal" when IRL I got "Dude there is a hidden room to your right, make a dive for it!"

Sorry for the length but this kind of "we can control it with (insert tech, laws,groupthink)" is total bullshit. If you want to clean a place up you put boots on the ground, you pick a few guys that everyone agrees is consistently fair and you make them mods, trying to control by groupthink ends up with nothing but clics and behind kissing, see "The WarZ" for groupthink taken to the extreme. I haven't tried LOL but after reading this? I'm glad I haven't, I'll put this on my list to avoid.

Reply Score: 3