Linked by Thom Holwerda on Wed 22nd May 2013 22:23 UTC
Games "Sony gave the PS4 50% more raw shader performance, plain and simple (768 SPs @ 800MHz vs. 1152 SPs & 800MHz). Unlike last generation, you don't need to be some sort of Jedi to extract the PS4's potential here. The Xbox One and PS4 architectures are quite similar, Sony just has more hardware under the hood. We’ll have to wait and see how this hardware delta gets exposed in games over time, but the gap is definitely there. The funny thing about game consoles is that it’s usually the lowest common denominator that determines the bulk of the experience across all platforms. On the plus side, the Xbox One should enjoy better power/thermal characteristics compared to the PlayStation 4. Even compared to the Xbox 360 we should see improvement in many use cases thanks to modern power management techniques." AnandTech does its usual in-depth thing.
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RE[7]: Performance
by Soulbender on Thu 23rd May 2013 11:12 UTC in reply to "RE[6]: Performance"
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I'm stating facts as they exist in the real world, not regurgitating ms's EULA.
Reinstalling a game is the same thing as installing a used game.

The facts in the real world is that it doesn't cost anything to re-install a game while there's a fee for installing a purchased second-hand game. This is regardless of your opinion that they're the same.

You cannot see behind your version of the "facts" ...

You seem to have a bit of that problem yourself.

If i break into your house, and convince you that it's okay, will that make it okay?

Wow, a wonderful argument that has no relation at all to the discussion at hand.

I wouldn't want to judge you as arrogant, but you're not giving me much to work with here ...

I'm going to be gracious and not say what you come across as.

Reply Parent Score: 3