Linked by Thom Holwerda on Fri 31st May 2013 23:00 UTC
Hardware, Embedded Systems "Asus has just announced the cure for the common 20-something-inch 1080p display: a small TV-sized 31.5-inch monitor with a massive resolution of 3840x2160. Engadget reports that the Asus PQ321 display, which uses IGZO technology to reduce energy usage and thickness, includes DisplayPort and dual-HDMI input, integrated speakers, and an adjustable stand." The dread of 1366 and 1080p is being removed. Finally.
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RE: The other problem
by Kivada on Sat 1st Jun 2013 06:40 UTC in reply to "The other problem"
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Now we need cheap video cards able to fill all those pixels. Preferably without fans.

Been there for a while actually:

Even Intel's HD Graphics decelerators can handle screens with a resolution as high as 4096x4096 and all AMD GPUs since the HD6000 series support resolutions up to 16000x16000.

All current high end cards from the last 2 generations will pull this resolution and still stay above 30FPS minimum no matter the game or settings since they are so powerful that the only way to max them out is to go to 5760x1920 at least. If you have trouble drop the anti-aliasing down, the higher DPI of the screen makes it less necessary to the point of irrelevance. anisotropic filtering though is very cheap and still makes a difference for objects in the distance so that they don't just blend together and become flat instead of having depth like real objects would.

These are the screens the top end cards have been waiting for.

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