Linked by Thom Holwerda on Sat 8th Jun 2013 19:04 UTC, submitted by Adurbe
Games Yes, it's as bad as we expected. This particular paragraph illustrates everything that is wrong with what Microsoft is doing: "Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once." Yes, with this, Microsoft and publishers are destroying the ability to sell your games on Ebay or similar sites (because of the 30-day requirement). To make matters worse, the ability to sell or even loan games to your friends can be disabled by publishers. Asinine.
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In between worlds
by sukru on Sat 8th Jun 2013 19:37 UTC
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So far we had a dual model which worked well:
- You could "buy" and "own" games on consoles
- You'd "license" games on the PC

This was acceptable, because although console games were more expensive, you could trade/rent/resell them. And while PC games were locked in, they were much cheaper (thanks to Steam, GoG, and Humble Bundles) - some of them were DRM free.

Next gen consoles are merging the worst aspects of the two worlds (I'm afraid PS4 might be similar). The games are locked and expensive.

The effect would be just cannibalizing themselves. I'm pretty sure people will continue to buy this stuff due to Call of Duty (or whatnot) addiction, however they will lose a significant portion of "core" customers (including myself). They are pretty much shortsighted, repeating the pattern where everybody cloned WoW or farmville and failed.

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