Linked by Thom Holwerda on Mon 17th Jun 2013 17:52 UTC
Games "MineAssemble is a tiny bootable Minecraft clone written partly in x86 assembly. I made it first and foremost because a university assignment required me to implement a game in assembly for a computer systems course. Because I had never implemented anything more complex than a 'Hello World' bootloader before, I decided I wanted to learn about writing my own kernel code at the same time. Note that the goal of this project was not to write highly efficient hand-optimized assembly code, but rather to have fun and write code that balances readability and speed. This is primarily accomplished by proper commenting and consistent code structuring." Just cool.
Permalink for comment 564877
To read all comments associated with this story, please click here.
RE: Comment by aligatro
by ferrels on Tue 18th Jun 2013 00:17 UTC in reply to "Comment by aligatro"
ferrels
Member since:
2006-08-15

Minecraft graphics are so crappy I'm surprised that this even uses 4MB. Back in the day, games with that level of graphics excellence were squeezed into 640KB or less memory.

Reply Parent Score: 5