Linked by Thom Holwerda on Mon 17th Jun 2013 17:52 UTC
Games "MineAssemble is a tiny bootable Minecraft clone written partly in x86 assembly. I made it first and foremost because a university assignment required me to implement a game in assembly for a computer systems course. Because I had never implemented anything more complex than a 'Hello World' bootloader before, I decided I wanted to learn about writing my own kernel code at the same time. Note that the goal of this project was not to write highly efficient hand-optimized assembly code, but rather to have fun and write code that balances readability and speed. This is primarily accomplished by proper commenting and consistent code structuring." Just cool.
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RE[5]: Comment by aligatro
by Alfman on Wed 19th Jun 2013 14:56 UTC in reply to "RE[4]: Comment by aligatro"
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"OTOH 'older software developers' gave us something so stupid as y2k bug, so you're probably looking at the past through rose-tinted glasses, a bit."

You're absolutely right, and it was a somewhat poor generalization on my part to imply a difference in aptitude. ;)

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