Linked by Thom Holwerda on Wed 19th Jun 2013 23:02 UTC, submitted by M.Onty
Games "Microsoft has sensationally abandoned its controversial plans to restrict the sharing of XBox One games, and has also removed daily online authentication requirements for its forthcoming console", reports The Guardian. They had no choice. Still a good move.
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RE[5]: Going to put this here
by jonoden on Thu 20th Jun 2013 17:57 UTC in reply to "RE[4]: Going to put this here"
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You are only equating Gamestop with second-hand games, completely disregarding all the other non-Gamestop stores and individuals who do person-to-person sales -- I simply cannot agree with you about the killing of the used-game market. If you do not like Gamestop then don't, there are plenty of alternatives.

That's fine, I do let friends borrow discs, but very infrequently, mostly because my friends end up buying the same games I do. I'm sure selling/trading their games are good for some people but investing the time in it isn't worth my while. I'd rather do something else (like participate in dicsussions ;) ).

In the end this is up to the publishers if you ask me. They have the power to stop it for legitimate use. Piracy will always find a way though. Steam (along with Amazon sales and places handing out keys at good deals like GreenMan Gaming) has proven that if you provide awesome service and fair deals that people will buy the product from you, enabling developers and publishers to get their share of a new customer which is just the right thing to do.

The code has been cracked for the most part, just need to find a way to scale it.

Edited 2013-06-20 17:58 UTC

Reply Parent Score: 2