Linked by Thom Holwerda on Mon 24th Jun 2013 15:20 UTC, submitted by sheokand
Games Pretty cool stuff: the PlayStation 4 apparently runs on a version of FreeBSD 9.0 modified by Sony and renamed to 'Orbis OS'. Second generation developer kits use GNU GRUB to boot, and allow you to boot into a graphical or a console mode. Not much else is known at this point, but it's a fun bit of information, and perhaps a boon to homebrew developer and hackers.
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RE[10]: Best case, worst case
by dnebdal on Thu 27th Jun 2013 14:04 UTC in reply to "RE[9]: Best case, worst case"
dnebdal
Member since:
2008-08-27

If you're porting some small game that doesn't actually require anything like the full native performance of a PS4 (since it was developed to do fine on cellphones), using OpenGL instead of rewriting the rendering code starts looking like a decent solution.

If you're writing a full-price game for the XBone and PS4, inventing in separate native engines make more sense.

Both are valid business plans, and I suspect we'll see a lot of the former this generation.

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