Linked by Howard Fosdick on Mon 24th Jun 2013 03:00 UTC
Linux I volunteer as tech support for a small organization. For years we relied on Ubuntu on our desktops, but the users didn't like it when Ubuntu switched to the Unity interface. This article tells about our search for a replacement and why we decided on Xfce running atop Linux Mint.
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RE[6]: Partition lock-down
by Laurence on Thu 27th Jun 2013 14:20 UTC in reply to "RE[5]: Partition lock-down"
Laurence
Member since:
2007-03-26

Windows 2000 games worked pretty much from the from what I recall. I was playing Half Life, Quake III, Unreal and UT on Win2000 quite early on in the OS's life (though I seem to recall UT was a little more fussy as it lacked a lot of the performance that it should have had).

OpenGL worked really well on Win2000. As for DirectX, well back then I used to write software using DirectDraw and all of my development was done in Windows 2000. That wasn't even using the latest version of DirectX either (IIRC I was targeting Dx7).

Back then I was running a dual-processor motherboard (Abit BP6 - awesome board!) and this was long before dualcore CPUs were out. Games ran awesomely in Win2000; even without them being specifically coded for dual processors - though some did have run time flags to enable SMP (Quake III -and all the games built off it's engine- did).

So I don't really get where all this talk of Windows 2000 not being suitable for gaming comes from. Maybe I've just been lucky. But as bother a gamer and a DirectX developer on that OS, I genuinely didn't have any problems at all.


As for Lucas' Microsoft hate, he's a Windows fanboy that just hates Windows 2000 (go figure)

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