Linked by Thom Holwerda on Thu 27th Jun 2013 18:35 UTC
Games "Microsoft's Build developers conference in San Francisco has mainly focused on Windows 8.1 so far, but the company spent a few minutes talking about the future Xbox One development platform on Thursday. Steve Guggenheimer, vice president of Microsoft's Developer & Platform Evangelism group, provided big hints at how developers can target the Xbox One in future." Many Windows 8 Metro applications would work relatively well with Kinect gestures and such - so this makes sense to me. Still don't want a 'media entertainment experience device' though; I want a game console.
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False Dichotomy
by n4cer on Thu 27th Jun 2013 20:44 UTC
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Still don't want a 'media entertainment experience device' though; I want a game console.

This is a false dichotomy.
Game consoles haven't only played games since the Sega Genesis or, depending on where you draw the often blurred line, some of Atari's systems.

Successful, mainstream consoles have straddled the multimedia line since the Sega CD and Sony PlayStation.

As long as you design for gaming, supporting other scenarios should be seen as a plus. Both the 360 and PS3 have non-gaming app ecosystems. The original Xbox One plans sought to make supporting that ecosystem a less clunky user experience. This brought benefits to the gaming side as well by not requiring a disc to be in the console, arbitrating your access to content, or having to wait for updates to load when you want to play (apps/games update in the background). Instead, you could just switch, at any time, to whatever game you had in your library or app you wanted, even running them simultaneously. The console moves from a modal, mostly single-tasking platform to a multitasking, self managing platform.

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