Linked by Thom Holwerda on Fri 12th Jul 2013 12:01 UTC
Windows The general gist? A minor update somewhere this year, but the real update won't come until 2014. In the meantime, we'll have to... "Resuming..." ...settle for CardDAV/CalDAV support, some additional HTML5 support, and fixes for Xbox Music metadata. We were promised regular updates and an early access program for enthusiasts - but Microsoft failed to deliver, once more. For all intents and purposes, thanks... "Resuming..." the switch to the Windows NT kernel, the Windows Phone we're using today has very little additional functionality to offer over what we were using on WP7 release day. I've been a Windows Phone user since WP7 release day, but Microsoft has lost me.
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You don't understand. It's not about sales or how well Microsoft is doing today.

My post was purely about raising a point on how long it's taking Microsoft to catch up, not that they aren't or that they are not doing well.

Okay, I didn't get that from your original point but for the sake of moving on I can certainly agree there. Microsoft is moving too slowly, specifically with their mobile phone offering.

-They are not setting trends anymore.
-They are playing catch up in all the new technologies and markets.
-It takes them a long time to catch up.
-In the meantime, they are forced to release unpolished products, or lacking in features in respect to the competition.

Yes. Agree on all fronts. The reasons behind it are symptomatic of a broad disorganization that hopefully in light of the recent reorg can be addressed.

For example, Julie Larson Greene who Ballmer trusts and respects moved from SW to HW to run Surface, Xbox, and other hardware efforts both announced and unannounced.

Its a peculiar choice, but it makes sense if you view it through the prism of the mishandled Xbox One unveiling and messaging. She gets results. She cleaned up Office, and then cleaned up Windows post-Vista. Sinofsky gets a lot of credit, but she pulled a lot of the strings behind the scenes.

So I think a lot of the slowness is a self inflicted wound, and hopefully one that can be addressed. With Windows and Windows Phone (even Xbox) under one cohesive banner, we'll see a lot of resource sharing and less duplication of effort.

For Phone7, those guys wrote their own custom kernel (CE6/7 hybrid), their own telephony and 3G/4G stacks, their own derivative of the .NET CF (3.7 vs 3.5 in WM), their own Silverlight fork (SL 3.5 roughly, then SL4), etc.

The situation was similar for Zune, their XNA port was completely custom. XNA wasn't even really liked by the Xbox team.

In my opinion a lot of these internal power struggles are what doomed or severely hampered a lot of these efforts. Left hand not knowing what the right hand does type of thing. From this perspective, the criticism is warranted because this type of mismanagement is unacceptable.

Ballmer reacted, but only after others made it painfully obvious to him through iOS and Android successes. It shouldn't be like this. They were ahead of the curve with slate computing, the Courier, and a lot of the innovations in Zune are just now being copied by competitors (Streaming subscription music services like Spotify were only a glimmer in their creators eyes).

-Apple to create an OS from scratch?
-Google to react to iOS?
-Google to create a standards compliant browser?
-Google to create a Desktop OS from scratch?

A lot of these things were long times in the making, if you think about how long the iPhone and iOS was in development prior to the unveiling this will be obvious. The same goes with Android which was an acquisition, and the WebKit powering the core of Chrome.

I think what Google did and what Apple did are amazing feats no doubt, and Microsoft should be rightly criticized for moving slowly. I just think some of that criticism can be blunted given these facts.

-Apple to create a new standards compliant C/C++/ObjC compiler? (llvm)
-Firefox to create a Phone OS.
-Sony to create Orbis OS for PS4

The FFOS is far from done, and will likely have the traditional version one deficiencies that all projects have. The PS4 is in the same camp. Fully agreed on LLVM its a marvel.

Then there's all the trends on virtualization, communication, streaming, etc. by using open technologies.

Microsoft is currently eating VMware's lunch with Hyper-V, this is actually a recent change. The advances in 2012 and 2012 R2 are huge shifts in virtualizations. MSFT was late to the IaaS thing with Azure though, but they're having great success there now.

-Everyone is creating new products very quickly, thanks in great part to open technologies.
-Microsoft needs a long time to create new, quality products, with everything done inhouse, IE11 is finally getting there, Windows Phone and Windows 8 still have some way ahead

I see your point, definitely. I just think Microsoft uses a great deal of open tech, especially in their Cloud offerings and interoperates well with Hyper-V (they actually improved VM support for Linux as a host in 2012 R2)

Their developer division with .NET has embraced open technologies, the standard process, and they've open sourced large swaths of their frameworks and is actively accepting community input into the development process. Look at TypeScript for example, that's a new Microsoft. They've put the top C# guy on the job.

And the question is: Can it survive, or at least stay relevant, in the long term with this strategy of creating everything 100% inhouse, given they are not setting trends anymore AND they are slow to catch up?

I hope i'm wrong, but I see it difficult.

I think they're doing some stuff in house and out sourcing to existing tech where it makes sense. For example HD Insight on Azure is a distribution of Hadoop by HortonWorks, and their IaaS stuff means they get a lot of other databases (Mongo, Riak, etc.) for free by running them on Linux VMs in their cloud. They don't need special Windows-ified versions of those things.

So its true to an extent in my opinion, but its a situation that's actively being remedied.

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