Linked by Thom Holwerda on Fri 16th Aug 2013 16:10 UTC
Talk, Rumors, X Versus Y

In the past two months, Microsoft and Google have been bickering over one central issue: HTML5. The Verge has learned that Google is forcing Microsoft to build its YouTube Windows Phone app in HTML5, despite its own Android and iOS versions using superior native code. Although Microsoft has offered to build ad support along with making other tweaks as Google has requested, a full HTML5 app isn't currently possible on the platform.

The difficult thing here is that Google actually has a very good case; it's their API, their service, their rules. On top of that, YouTube publishers - big and small - need to earn money from advertisements too, and incorrect implementations make that harder. Microsoft's mafia practices regarding patents, extorting companies to pay for Android use even though Microsoft has contributed zero code to Android plays a role too. Lastly, Windows Phone is essentially irrelevant with 3% market share - it's not as if Microsoft ever concerned itself with minority platforms.

Still, all this does is hurt consumers, no matter how few Windows Phone users there are. Just work this out, please, you bunch of children.

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Small remainder: With the first version Microsoft went very far in going against any of the youtube-terms including streaming private content, blocking any ads, etc what tells something. With the second, this still blocked version, they just republished while work with Google to sort issues out was ongoing. That tells you again something.

Correction, they removed the downloading and added their own reversed advertising API (since Google apparently doesn't publicly provide one).

There are other (non-MS) YouTube apps that still have these features yet haven't had their API keys revoked -- this is just another pissy move by Google.

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