Linked by Thom Holwerda on Mon 23rd Sep 2013 17:29 UTC

As we've been working on bringing Steam to the living room, we've come to the conclusion that the environment best suited to delivering value to customers is an operating system built around Steam itself. SteamOS combines the rock-solid architecture of Linux with a gaming experience built for the big screen. It will be available soon as a free stand-alone operating system for living room machines.

Valve goes beyond just building a Linux distribution and grafting Steam on top of it. They are actually working very closely with hardware manufacturers and game developers, which has already resulted in graphics performance improvements. They are also working on reducing input latency as well as audio performance. In other words, they are very serious about upending Windows as the default PC gaming operating system.

In SteamOS, we have achieved significant performance increases in graphics processing, and we're now targeting audio performance and reductions in input latency at the operating system level. Game developers are already taking advantage of these gains as they target SteamOS for their new releases.

Valve also unveiled that it's working with the major game developers so that triple-A titles will be natively available on SteamOS. As for your existing Windows games - SteamOS will support game streaming from your existing PC so you can play them on your SteamOS machine in the living room (or anywhere else, of course). 'Hundreds of great games' are already available natively on Linux through Steam, too.

This is just the first in a series of three announcements, and it stands to reason that the second one will be a dedicated SteamOS machine from Valve. The third announcement? Well. It's got a three in it, so Half-Life 3 is pretty much confirmed.

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RE[2]: Next card, Microsoft?
by bassbeast on Tue 24th Sep 2013 06:36 UTC in reply to "RE: Next card, Microsoft?"
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Why did he get modded down for speaking the truth? The cost of porting DirectX to OpenGL is FAR from trivial, so a good 95% of the games ever made will NOT be available, even with the win 8 disaster MSFT owns more than 90% of the X86 market so good luck on getting most big gaming houses to offer more than a token of their catalog, and then there is the rotting elephant nobody wants to talk about...DRM.

Like it or not there is no way in hell the big publishers are gonna support a living room box without DRM yet its practically impossible to use DRM in Linux because of the viral nature of the GPL which RMS himself has repeatedly said is by design.

So what you are gonna have is Valve games and some indies....which everyone can get on Windows WITHOUT having to install and learn a new OS. Believe me I WANT this to work, we system builders have been treated like dirt by MSFT but unless Valve is willing to pony up a good 100 million plus to make Wine into a perfectly seamless translation layer that requires no thought from John Q Public AND be willing to spend a good half a decade in court as no doubt MSFT would sue if it comes a mile of DirectX IP? Yeah...good luck Valve, you are gonna need it.

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