Linked by Thom Holwerda on Wed 2nd Oct 2013 10:16 UTC
Windows

Manual window management is awful. Windows 8 ditched windows in favor of fullscreen apps. Traditional desktop window paradigms are powerful but obsolete.

Windows 9 unifies previous contrasting paradigms, taking design cues from all platforms and recent innovations.

Just an unofficial design concept, but damn, this is sexy. This is exactly what Windows needs - a combination of the old and new, leading to something seemingly far more usable than the monstrosity that is Metro in Windows 8.

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RE[2]: Comment by dpJudas
by dpJudas on Wed 2nd Oct 2013 16:48 UTC in reply to "RE: Comment by dpJudas"
dpJudas
Member since:
2009-12-10

Are you sure about this? I remember windows 3.1 running in 640x480 screen resolution on 12" or less monitors quite well. Amiga's could go down to 320x200, but I admit you couldn't open many windows without overlapping them.

Well, there are two individual factors in this: input device and physical (not resolution) size.

My experience is that when a screen is really large (typically above 24"), it stops making sense to maximize most applications because you just get more margin and padding. So here non-maximized windows are king.

Then there is there the range between 24" and approx 14", where most people seem to prefer maximizing their apps, with a few select exceptions like mp3 apps and instant messengers. Below 14" it gets increasingly difficult to find any type of application that doesn't need every inch it can get.

And then there is the input device factor. A fingertip needs a lot bigger area (in millimeters) for a button than a mouse cursor does. This greatly reduces how many elements you can place in a tablet or phone screen, making windows even less useful for small screens.

For those reasons, in my opinion, you always need different user interfaces for phones, tablets and the desktop.

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