Linked by Thom Holwerda on Fri 8th Nov 2013 11:43 UTC

While Microsoft has demonstrated early versions of the Xbox One user interface and base operating system in the past, previous demos have been carefully choreographed affairs operated completely by company representatives. So I was very excited to get my first actual hands-on (and voice-on) test of the Xbox One's underlying platform at a Microsoft-hosted event last week (even if it was partially guided by two Xbox representatives who sometimes took control or suggested what I should try).

While an hour is hardly enough time to get a comprehensive feel for all of the console's system-level controls and features, I came away from the demo surprisingly enthusiastic about the multitasking and voice control features that I had come in rather pessimistic about.

Looks impressive, but I'm not sure any of this actually enhances the, you know, games.

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RE: Games
by WorknMan on Fri 8th Nov 2013 16:34 UTC in reply to "Games"
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To be fair, I don't believe the Xbox One was meant to be a pure games machine.

Yeah, not too many people are gonna pay $400+ for a box to play military shooters on (including myself)... probably not enough to sustain it.

Me? I LOVED the first Kinect, except for the fact that it pretty much only worked when it wanted to ;) I'm interested in it as a fun way to burn some calories.

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