Linked by Thom Holwerda on Tue 26th Nov 2013 18:31 UTC
Games

Valve's official Steam Machine prototype isn't cheap, but it won't be the only Steam-powered video-game console available come 2014. This morning, iBuyPower revealed a prototype of its own upcoming Steam Machine, which will go on sale for just $499 next year. For the price of an Xbox One, the computer will offer a multicore AMD CPU and a discrete AMD Radeon R9 270 graphics card - that's a $180 GPU all by itself - and come with Valve's Steam Controller as part of the package deal.

That's an absolute steal. This is exactly what Valve is betting on: for the same price, an x86 SteamBox will be more powerful than the new consoles. with SteamOS, it has all the convenience of a console, too. With the launch titles for the two new consoles being total and utter garbage, the argument "but SteamOS has no games!" is moot.

I can't wait until CES coming January when Valve will unveil its publishing partners. That's the make-or-break moment. If SteamOS will get all the same major titles as the consoles, why on earth would anyone want a limited, locked-down, proprietary, slower console?

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RE[6]: Comment by shmerl
by WereCatf on Wed 27th Nov 2013 06:14 UTC in reply to "RE[5]: Comment by shmerl"
WereCatf
Member since:
2006-02-15

Windows is still the better technical choice for playing PC games (which is what a Steambox is, with a controller).

Valve could just made the haptic games controller and the box and have sold that and it would have been just as effective. No having to port games or anything else in the short term.


I disagree with you, but I won't argue with you about that. I will, however, point to the fact that you're wholly missing the point of Steam Boxes: they're meant for the Average Janes and Joes, the teenage kids, all the folks who either don't have the time or will to manage their own computers or maintain them or whatever. Valve has full access to all the source-code they need to make the system as idiot-proof as needed and to have it all automatically update in the background and have an easy-to-use, big-screen UI. Windows most definitely does not have a good UI for a controller-driven, big-screen experience.

Edited 2013-11-27 06:14 UTC

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