Linked by Thom Holwerda on Tue 26th Nov 2013 18:31 UTC

Valve's official Steam Machine prototype isn't cheap, but it won't be the only Steam-powered video-game console available come 2014. This morning, iBuyPower revealed a prototype of its own upcoming Steam Machine, which will go on sale for just $499 next year. For the price of an Xbox One, the computer will offer a multicore AMD CPU and a discrete AMD Radeon R9 270 graphics card - that's a $180 GPU all by itself - and come with Valve's Steam Controller as part of the package deal.

That's an absolute steal. This is exactly what Valve is betting on: for the same price, an x86 SteamBox will be more powerful than the new consoles. with SteamOS, it has all the convenience of a console, too. With the launch titles for the two new consoles being total and utter garbage, the argument "but SteamOS has no games!" is moot.

I can't wait until CES coming January when Valve will unveil its publishing partners. That's the make-or-break moment. If SteamOS will get all the same major titles as the consoles, why on earth would anyone want a limited, locked-down, proprietary, slower console?

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RE[4]: Comment by shmerl
by Ford Prefect on Thu 28th Nov 2013 01:24 UTC in reply to "RE[3]: Comment by shmerl"
Ford Prefect
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Windows is such an inferior platform for a gaming console. Does Windows run on the XBOX? No? Guess why.

Windows and hardware heterogeneity are the two reasons that drove gamers away from the PC in the first place. Valve fixes both things by setting up a minimal game-centered system on a controlled set of certified hardware setups.

You cannot do that software-wise on a Windows platform. However you can setup a barebone Linux system and use that to create exactly the experience you want (see Android). And you have control on every layer of the system (and much fewer needed layers to start with).

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