Linked by Thom Holwerda on Tue 26th Nov 2013 18:31 UTC

Valve's official Steam Machine prototype isn't cheap, but it won't be the only Steam-powered video-game console available come 2014. This morning, iBuyPower revealed a prototype of its own upcoming Steam Machine, which will go on sale for just $499 next year. For the price of an Xbox One, the computer will offer a multicore AMD CPU and a discrete AMD Radeon R9 270 graphics card - that's a $180 GPU all by itself - and come with Valve's Steam Controller as part of the package deal.

That's an absolute steal. This is exactly what Valve is betting on: for the same price, an x86 SteamBox will be more powerful than the new consoles. with SteamOS, it has all the convenience of a console, too. With the launch titles for the two new consoles being total and utter garbage, the argument "but SteamOS has no games!" is moot.

I can't wait until CES coming January when Valve will unveil its publishing partners. That's the make-or-break moment. If SteamOS will get all the same major titles as the consoles, why on earth would anyone want a limited, locked-down, proprietary, slower console?

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RE[3]: Comment by ilovebeer
by Kivada on Thu 28th Nov 2013 01:31 UTC in reply to "RE[2]: Comment by ilovebeer"
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The main thing that is missing is the game engine and middleware which Valve is actively getting those devs on board with Linux.

Even old DOS games are starting to make their way to Steam for Linux, I recently picked up I Have No Mouth Yet I Must Scream. The first Fallout has been available on Linux for a couple of years now via the Desura store.

And unlike Windows you don't have to buy the right version of Windows to have backward compatibility, all that matters to the game devs are if their engine and middleware are there or not.

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