Linked by Thom Holwerda on Wed 4th Dec 2013 18:06 UTC

"Joining the Linux Foundation is one of many ways Valve is investing in the advancement of Linux gaming," Mike Sartain, a key member of the Linux team at Valve said. "Through these efforts we hope to contribute tools for developers building new experiences on Linux, compel hardware manufacturers to prioritize support for Linux, and ultimately deliver an elegant and open platform for Linux users."

Mark my words: Valve will do for Linux gaming what Android did for Linux mobile. Much crow will be eaten by naysayers in a few years.

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RE[3]: Comment by shmerl
by Brendan on Thu 5th Dec 2013 04:41 UTC in reply to "RE[2]: Comment by shmerl"
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These are (were?) symptoms of a larger problem.

It doesn't matter if its X vs. wayland, or KDE vs. Gnome, or Qt vs. GTK, or Python 2 vs. Python 3, or various different package managers, or changes in "/dev", or different init/runlevel scripts, or different CRON daemons or....

It's a loose collection of pieces that happen to work together sometimes (if distro maintainers throw massive quantities of effort into fixing all the breakage and most software handles the hassle of many different alternative dependencies); and it is not a single consistent set of pieces that were all designed to work together. There is nobody in charge that can say "this is the standard from now on", or "these are the APIs/libraries that will remain supported for the next n years", or "yes, this alternative is technically better but not enough to justify the compatibility problems it will cause and therefore that alternative will not be included in any distribution".

- Brendan

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