Linked by Thom Holwerda on Sun 15th Dec 2013 11:05 UTC
PDAs, Cellphones, Wireless

PhoneArena's Micheal H. addresses an article at Forbes:

The conclusion may sound redundant at this point, but it is fairly simple: if you want to have a discussion about Android and iOS (and there are plenty of incredibly interesting discussions to be had), think about the issues you want to cover, and break each down on their own terms. Trying to bundle arguments under and umbrella term like "fragmentation" is just lazy and it holds very little meaning at this point.

At the end of the day, I always get the feeling that the people yelling the loudest about "fragmentation" are people on the sidelines, who've never coded for Android at all. That's not to say it's not a problem at all - it's just to say that it's an area where the competition does a better job. Android's device diversity certainly creates additional challenges for Android developers, much in the same way that Apple's inconsistent App Store policies creates additional challenges for iOS developers.

Each platform has its weaknesses, but none have been as aggressively made larger than it really seems to be than Android's supposed fragmentation. Unravelling this positive feedback loop among these bloggers should make for fascinating material.

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RE[2]: Not a developer indeed
by kristoph on Sun 15th Dec 2013 23:41 UTC in reply to "RE: Not a developer indeed"
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I am sorry to burst your bias bubble but you have to look at the economics of development, rather that random factoids.

The reality of Android development is that it is significantly more costly then iOS development if you want to offer a good experience for the majority of Android users.

It's not just a function of the different Android version it's also different screens, different device performance, storage, and so on. The testing alone is several times more resource intensive on Android then it is on iOS.

Apple's App Store policies don't impact 99.9% of developers and for most skilled C/C++/Java developers the learning curve of Objective C is dwarfed by the time it takes to develop a level of competence with the SDK as a whole ( on either Android or iOS ).

What Android does have going for it is the superior integration with Google's services; the Android SDK's for those are much more mature and full featured ( compare, for example, the YouTube iOS SDK to the Android one ).

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