Linked by Thom Holwerda on Sun 2nd Feb 2014 18:08 UTC
Games

I don't like writing negative articles that don't include a solution to the problem, but in this case, there is no solution. The state of in-app purchases has now reached a level where we have completely lost it. Not only has the gaming industry shot itself in the foot, hacked off their other foot, and lost both its arms ... but it's still engaging in a strategy that will only damage it further.

Why are these gaming studios so intent of killing themselves?

Because massive application stores created a race to the bottom - as well as a huge pile of crap to wade through. Ten to twenty years from now, we won't look back favourably upon the App Store or Google Play.

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RE: Gamers are no longer the market
by reduz on Sun 2nd Feb 2014 19:20 UTC in reply to "Gamers are no longer the market"
reduz
Member since:
2006-02-25

This is actually more true that you imagine. I worked in several work for hire projects making games with IAPs.

The bizarre thing is that most people DO NOT invest money in such games, not even a little. Profit comes from few users that invest a lot, and there is not really anything in the middle. It's either whales or nobody.

Who are the whales exactly? No one knows, is it compulsive players or rich guys with plenty of money to spend? No one really knows.

Meanwhile, Steam is doing the same thing Nintendo did in the early 80s, which is to create a place with a quality bar for publishing, gamers love it and spend fortunes on content that is worth it.

Still, amazingly, investors and publishers ignore this proven formula of creating quality content, ignore the fact that distribution is cheaper than ever, and keep insisting on mobile and facebook with IAPs to a point it's ridiculous. At some point it's going to crash.

Edited 2014-02-02 19:21 UTC

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