Linked by Thom Holwerda on Sun 2nd Feb 2014 18:08 UTC

I don't like writing negative articles that don't include a solution to the problem, but in this case, there is no solution. The state of in-app purchases has now reached a level where we have completely lost it. Not only has the gaming industry shot itself in the foot, hacked off their other foot, and lost both its arms ... but it's still engaging in a strategy that will only damage it further.

Why are these gaming studios so intent of killing themselves?

Because massive application stores created a race to the bottom - as well as a huge pile of crap to wade through. Ten to twenty years from now, we won't look back favourably upon the App Store or Google Play.

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Oddly freaky the first time it's not a game
by Yamin on Mon 3rd Feb 2014 18:14 UTC
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It is oddly creepy the first time you play a game that is not a game. I hadn't been much of a mobile gamer until I started to play Candy Crush.

For the first little bit, it seemed interesting. The levels were a challenge. There was some new skill involved. Sure, I saw the ability to pay for special items and waiting period every little while, but I didn't think the game depended on these. So I played... eventually getting higher and higher. Eventually I realized how random the game was and how much it depended on people getting frustrated and maybe buying a special item. So I stopped playing.

Then my manager at work got me played Clan Wars. Again... it looked like a kind of interesting strategy game. Then, like Dungeon Master in the OP, I saw it for what it is. This happened much quicker than Candy Crush. Maybe because it was more blatant.

It's been a real challenge to find actual games that I like to play. It's not a problem with app-stores or anything. I love steam and am constantly buying games on there.

I don't even think it is 'greed' or 'profits'. Let's face it, most products are done for profits. It's just a really silly and easy way to make money it seems. It has more in common with ring tones or video poker. It's too bad it ruins gaming on the mobile device.

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