Linked by Thom Holwerda on Fri 14th Mar 2014 23:55 UTC
Talk, Rumors, X Versus Y

Stuff such as United's new offering generally arrives on Android sooner or later, and there are whole categories of apps - such as alternative keyboards - that are Android-only.

Much of the time, I'm an Android user myself, so I'm happy when something is available for Google's operating system and sorry when it isn't. But despite the fact that iOS's market share is much smaller than that of Android, and has been for years, Apple devices are still nearly always first in line when a major company or hot startup has to decide where to allocate its development resources. That's a dynamic that pundits keep telling us makes no sense - but it's happening, and its an enormous competitive advantage for Apple. 'Sounds like a victory to me.

iOS has won the application wars.

Sure, you have to disregard those gazilion Android applications iOS could never support (keyboards, launchers, SMS applications, browsers, task switchers, lock screens, etc., and so on, and so forth), but if you do that, then yes, iOS has won.

The tortoise is faster than the hare. Sure, you have to cut off the hare's legs first, but then, sure, yeah, the tortoise is faster.

Permalink for comment 584631
To read all comments associated with this story, please click here.
Where Iphone / Ipad wins
by dsmogor on Mon 17th Mar 2014 17:24 UTC
Member since:

is the category of apps that require careful support for each version of hw, like ones that must be calibrated to device mic / speaker power, exact behavior of its sensors, screen DPI, device physical dimensions, supported HW interfaces.
These kinds of apps are only realistic on Iphone / IPad bc it's still practical to test them on every single hw supported.
On Android this could be emulated by e.g. Samsung by courting devs of such apps on IOS so that they develop specially on their flagships and I believe Samsung thinks about it but didn't figure out how to carry it out yet.

Edited 2014-03-17 17:25 UTC

Reply Score: 3