Linked by Thom Holwerda on Tue 18th Mar 2014 14:13 UTC

We're initially going to be launching our Linux support on with the full treatment for Ubuntu and Mint. That means that right now, we're hammering away at testing games on a variety of configurations, training up our teams on Linux-speak, and generally getting geared up for a big kick-off in the fall with at least 100 Linux games ready for you to play. This is, of course, going to include games that we sell which already have Linux clients, but we'll also be bringing Linux gamers a variety of classics that are, for the first time, officially supported and maintained by a storefront like ours.

...and the Linux gaming news just keeps on coming. I remember how dismissive many people were back when Valve announced its Steam Machine initiative, stating Microsoft's hold would never ever be broken.

Makes them sound like Nokia and BlackBerry during the iPhone's launch, doesn't it?

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Sure, why wouldn't it?

X11 is notoriously backwards compatible and even an a.out binary from 1992 will run on the latest Debian.

Dynamic linked libraries are often the problem, but that's hardly Linux unique... If you can't find the libraries anymore or the specific library you want to use has a newer version that isn't compatible with the older version, you could have some headache.

If your binary is statically compiled, (often the case of proprietary software especially on Windows) you should be fine. For the really complicated scenarios, you can go the chroot route.

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