Linked by Thom Holwerda on Fri 11th Apr 2014 20:09 UTC
Graphics, User Interfaces

There's certainly some hope on the horizon with Apple and Google, though just how good these systems will be remains to be seen. One thing is clear, though: the current state of all in-car experiences is incredibly bad. For those manufacturers looking to go it alone, I don't expect much.

In-car software is absolutely horrifying and crazy complex. A good friend of mine regularly drives brand new and super-expensive cars (in the hundreds of thousands of euros category), and even in those cars, the user interfaces are just terrible. There's a lot of room for improvement and disruption here.

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RE: classic design
by saso on Sat 12th Apr 2014 12:35 UTC in reply to "classic design"
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Cars should have a controls like a classic sportscar or aircraft - individual white on black analogue dials, rocker or rotary switches and slide controls. The instruments and switches should be able to be easily removed and individually replaced at low cost.

The days of the old rattly, noisy and smelly clunkers are over. You seem to forget that cars back then were far slower, less safe and emitted considerably more harmful exhaust gases then they do now (remember leaded gas?). Cars were also considerably more expensive relative to the buying power of the average consumer, so they had to last longer. Today consumers are extremely conscious of things such as crash ratings, comfort and emissions.
In short: move over grandpa.

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