Linked by Thom Holwerda on Mon 14th Apr 2014 16:40 UTC

From a 2006 (pre-iPhone) Android specification document:

Touchscreens will not be supported: the Product was designed with the presence of discrete physical buttons as an assumption.

However, there is nothing fundamental in the Product's architecture that prevents the support of touchscreens in the future.

The same document, but a few versions later, from 2007 (post-iPhone):

A touchscreen for finger-based navigation - including multi-touch capabilites - is required.

The impact of the iPhone on Android in two documents. Google knew the iPhone would change the market, while Microsoft, Nokia, and BlackBerry did not. That's why Android is now the most popular smartphone platform, while the mentioned three are essentially irrelevant.

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RE: Icing
by spronkey on Tue 15th Apr 2014 00:20 UTC in reply to "Icing"
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I'd wager you are wrong that the UI wasn't as big a job as the rest of the "system".

The underlying software was adapted from existing software Apple already had.

Baseband firmwares etc simply need to be adapted and tested.

The iPhone's UI was its primary feature - and I have no doubt that Apple spent massive amounts of time researching, testing, and tuning the interface. That's the real IP here.

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