Linked by Thom Holwerda on Mon 19th May 2014 21:37 UTC

Now this is interesting. The WarMUp Association, the world association of MorphOS users, publishes a webzine with a whole lot of information and news about MorphOS. There's a whole lot of cool stuff in the latest issue about new software releases - low-level and user-facing - but what jumped out at me is a very detailed breakdown of MorphOS sales.

In total, 2275 MorphOS licenses were sold until 14 April, and the detailed history of sales is quite, quite interesting. This seems like a low number - and technically, it is - but considering that one, the AmigaOS scene is small enough as it is, and MorphOS is a subsection of that already small scene, and two, that it is not a cheap investment, requiring both hardware and software, I'm actually surprised they have managed to sell this many copies thus far, and that sales are clearly not slowing down.

No, it won't make any of the developers rich, but it's not bad either.

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RE[3]: Is that profitable?
by LaceySnr on Tue 20th May 2014 03:56 UTC in reply to "RE[2]: Is that profitable?"
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I would expect Haiku to have the higher number because it's free and it supports a lot more hardware (surprising, but true).

I've tried out MorphOS on a couple of old macs I have, but on each it's missing support for various features (sound on one, wifi on the other) and that's a bit of a killer when you consider the cost of the licence and the fact that you need a licence per machine.

Sure it's way less than a traditional commercial OS costs, but I can't justify it for boxes I use merely as a curiosity. If I was a huge Amiga fan I'd probably buy it, but I grew up with Atari computers ;)

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