Linked by Thom Holwerda on Tue 19th May 2015 22:10 UTC

Supposedly, MorphOS is being ported to x86 - AMD64 to be more exact. MorphOS developer 'bigfoot':

I've mentioned it before, but I'll happily mention it again: When MorphOS gets ported to AMD64, we will not be supporting Macs. AMD64 Macs have all the wrong hardware for that to make any sense. When such a time does come, expect us to support one desktop motherboard (with one family of CPUs and GPUs) and one laptop. We'll of course make sure it's hardware that's actually available one way or another.

MorphOS has undergone a lot of development lately, and the currently available pool of hardware to run it on (G4-based Macs) has grown considerably. The developers have shown they are capable and willing to sustain relatively fast-paced development, which bodes well for the future. Porting it to x86 is the only possible way forward in the long-term.

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RE[3]: hold your horses
by chainq on Wed 20th May 2015 08:50 UTC in reply to "RE[2]: hold your horses"
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There are three factors involved. Running MorphOS on x86, backward compatibility and the inherited ancient Amiga technical limitations.

It would be certainly possible (from technical PoV) to run MorphOS on any CPU, if you don't have to obey the second, and if you don't want to obey the second, you can start getting rid of the third. But - because of the demands of the user base and the developers themselves - it's never that easy.

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